A playstyle centered around action and platforming, it involves a valuables hunter, dubbed the Gilded Snake. This name was given after his finding of his first relic, a key designed like a gold serpent. In this quest, you will journey through different areas found on isles uncharted and lost to time. Along your path, you will come across several fauna and monsters. Employ a large knife to save your ammo as you make your way through treacherous jungles and ancient structures. The project is in progress. The user interface is purely for experimentation reasons and some functions are not present. The demonstration contains only 5 stages. Support our studio on Patreon, we have many concepts for fresh games and are striving towards beginning work on them. https://www.patreon.com/user?u=51288980
Controls: Mobile – contact screen commands PC/Mac browser: Dash – *left*, *right* Leap – *up* Scaling on stairways – *up*, *down* Machete slash – *space* *a*, *s* – swap armaments *z* – Shoot *ctrl* – to grab the crate / to release the crate – maneuver it via *left*, *right*
Golden Snake – demo
Game Instructions
Controls: Mobile - touch UI controls PC/Mac browser: Run - *left*,*right* Jump - *up* Moving on ladders - *up* , *down* Machette hit - *space* *a*,*s* - swap weapons *z* - Shoot *ctrl* - to grip the box / to release the box - move it by *left*,*right*



